Mortred
20 + 1.85
Agility
23 + 3.15
Intelligence
13 + 1
Affiliation: Scourge
Attack Animation: 0.3 / 0.7
Damage: 46 - 48
Casting Animation: 0.3 / 0.5
Armor: 4.22
Base Attack Time: 1.7
Movespeed: 310
Missile Speed: Instant
Attack Range: 128 (melee)
Sight Range: 1800 / 800
Hero Introduction:
The Phantom Assassin starts off fairly weak and vulnerable, but can become one of the deadliest assassins of all. Her Daggers can be thrown from a safe distance, dealing minor damage to fell mortally wounded foes, or slow her targets momentarily. She can Phantom Strike to any target, allowing her to be agile and perform quick escapes and/or kills. Mortred passively blends into her surroundings, eventually resembling a Blur, which can easily be unnoticed even by a trained eye, and will always be harder to hit. What sets her apart from the rest is her Coup de Grace, a devastating critical attack that when landed deals up to four times her natural damage.
Pitted against the very society that condemned her to a life of Undeath, Mortred takes delight in the slaughter of her kindred people. Abandoned during their expeditious retreat in battle, she was left to the mercy of the undead. Her twisted fate was merely a sacrifice to them - a tool in slowing their predators' pursuit. But… the Lich King saw the malevolence and hatred within her. He bestowed upon her an opportunity - a vessel of darkness with which to enact her vengeance. Eternally grateful of his service, Mortred hunts her wretched Night Elf sisters from the shadows, fueled by an insatiable desire to seek justice.
Stifling Dagger
Hurls a dagger which deals minor pure damage and slows the unit's movement speed for a short duration.
Phantom Strike
Teleports to a unit and attacks it. Gains 100% attack speed for 3 seconds while attacking that same target. Maximum of 4 attacks.
Blur
The Phantom Assassin becomes hard to see by blurring her body and disappearing from the minimap when near enemy heroes. Some enemy attacks miss.
Coup de Grace
Mortred has refined her hero-killing skills to a high degree.
ood Heroes to have on your team:
Pretty much any hero works with Mortred. Disablers, slowers, healers, flashy spell users, nukers, support, whatever. As long as they do something that makes the enemy target them instead of you or brings the enemy in range of your killing abilities they are helping you. As with most dps heroes, disablers are typically preferable.
Heroes who are annoying (until you get a gem):
While you can chase down almost any hero in the game, invisibility heroes don't like to play fair and can run from you in a way that you can't follow without a gem.
Heroes who mess you up in a teamfight but probably couldn't take you 1v1:
Really heavy nukers (like lina) and Disablers (any disable of 3 seconds or over will do or multiple disables).
Heroes who can give you a hard time early game:
Mana burners such as->
They will take away the mana you need for daggering if you aren't careful.
Heroes who can take you 1v1:
and maybe
Void can get mkb to negate your evasion while your mkb will not negate his pseudo evasion. Void can chrono you and follow up with permabashes through which almost no hero can escape and he can timewalk away a respectable distance. Troll can maybe take you if he gets lucky with bashes and got an MKB because he hates you so much (though with the attack speed buff he may not need it).
The hero who can run from you and mow you down as well if you didn't farm very well or if his team is with him:
His ball lightning ability can run from you because of how far it can go. He can mow you down with it and his semi-purge attacks.
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